The People I Play With

The People I Play With@PeopleIPlayWith

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Season 2 episodes (9)

Bre Seale On Cthulhu Dark
S02:E08

Bre Seale On Cthulhu Dark

In which Bre and I discuss: Connecting with a character you initially didn’t want to play. Doing the unexpected action, because it’s the authentic expression. Coincidental connections between player action and GM prepared material. Fleshing out one-shot characters with lived experience. Finding the character as you play. Rushing toward danger. The family soap opera at the heart of the horror. The joy of playing an active monster.

Tea On Ex Tenebris
S02:E07

Tea On Ex Tenebris

In which Tea and I discuss: Collaborative world building. Tighter scene cutting. Running from a Quickstart. Importing assumptions from similar games. Running NPCs with incomplete backstory. Including the GM in satisfactory play. Over and under-running clocks. Actual instances of Safety Tool use. Playing with an inconsistent player group.

James Ritter On The Hour Between Dog And Wolf
S02:E06

James Ritter On The Hour Between Dog And Wolf

In which James and I discuss: Playing hard out of the gate. Detective games that aren’t mysteries. When detective and killer meet. The mental health of detective characters. Constraining your choices even when the game doesn’t. Playing a slow burn serial killer. Introducing content into scene’s that aren’t yours. Expressing each other’s themes. Constraints to consider for next play.

Jeff Jones On Sorcerer
S02:E05

Jeff Jones On Sorcerer

In which Jeff and I discuss: Committing to the premise of a game. Being indecisive in character. Playing the opposite of yourself. In character moral lines. Consequences of past actions coming back. Roads not taken in play. Violence in more grounded situations. When play goes differently than you anticipated. Seeking a more grounded fantasy.

Kyle Wolfe On Story Engine
S02:E04

Kyle Wolfe On Story Engine

In which Kyle and I discuss: Using your character to motivate other characters. Maintaining attention during play. Playing a character outside your comfort zone. Creating a character in an open system without archetypes. Playing a character with questionable loyalties. Not exceptionalizing the PCs. Character motivations in the face of horrific injustice. Characters relationships to violence that happens around them. Being out of the action at a critical moment. The moral qualities of situational fallout. Looking forward to follow-up scenarios. Pausing play to think through consequences.

Greg Hellings On Fantasy For Real
S02:E03

Greg Hellings On Fantasy For Real

In which Greg and I discuss: Bringing fresh ideas to player material Setting up other players for character moments Pace of developing a characters motivation Considering other player characters’ motivations when acting. Pushing for the fail moment. Contingency planning or lack there of. Character informing game decisions. The morality of letting an NPC you could save die. Processing the tone of a game. Fantasy For Real as a GM training tool. Having the perfect storm of players and game.

Sarah ChristianScher On Broken Tales
S02:E02

Sarah ChristianScher On Broken Tales

In which Sarah and I discuss: Developing a character from game cues. Playing a protagonist that mirrors the antagonist. Self-expression in an open magic system. The morality of child vengeance and recruitment.. Developing an ethical framework in a villainous character. Setting inspiration. When player magic intersects with each other. Watching inappropriate media in our youth.

Kodi Gonzaga On Ten Candles
S02:E01

Kodi Gonzaga On Ten Candles

In which Kodi and I discuss: Bringing emotions to the game. Games as safe spaces for bad feelings. Emotionally connecting with your character. RPGs as “therapy” and self-expression. Being emotionally disconnected from overly scripted moments. Resonating with biracial themes in our game. Struggling with awkward resolutions. The difficulty with mixed-successes. The myth of agency through narrative control. Why math shouldn’t pace your games. Thirsty Sword Lesbians, game or meta-game?

Season 2 Teaser
S02

Season 2 Teaser

Season 2 Is Coming March 10th! Guests Include: Kodi Gonzaga On Ten Candles Sarah ChristianScher On Broken Tales Greg Hellings On Fantasy For Real Kyle Wolfe On Story Engine Jeff Jones On Sorcerer James Ritter On The Hour Between Dog And Wolf Tea On Ex Tenebris Bre Seale On Cthulhu Dark Eva Wierzbicki On Bluebeard’s Bride